Desain Karakter 3D Game Anoman Obong untuk Remaja menggunakan Unity Render Toon Shading
DOI:
https://doi.org/10.17977/um064v2i22022p151-167Keywords:
Wayang kulit, karakter 3d, Anoman, gameAbstract
Abstract: Wayang kulit is a traditional Indonesian art that was listed in UNESCO on November 7, 2003 as an asset of world cultural heritage. In this modern era, art is less able to compete with global culture because the interest of the younger generation is very minimal. The decline in interest is not without reason, it is because there is not much modern media for Wayang kulit to penetrate teenagers now. Lack of young cadres for the preservation of Wayang kulit can allow the culture to fade and disappear if not preserved. The gaming market in Indonesia has become one of the world's largest markets, this can be used for penetration of native Indonesian culture, one of which is Wayang kulit through modern media. In the story of Anoman Obong's Wayang kulit there are important characters, there’s Anoman, Sugriwa, Subali, Rama, Shinta, Laksmana, and Rahwana, some of these characters are not yet recognizable by many people, therefore in the stage of making 3D Game Character Design Anoman Obong's story is a literature study using the ADDIE method that contains data collection, and production procedures for making 7 characters 3D story Anoman Obong’s Wayang kulit. The creation of 3D Character Wayang kulit Anoman is expected to be the first step of the younger generation to like and help preserve the culture of Wayang kulit as technology develops.
Keywords: : Wayang kulit; 3D character; Anoman; game
Abstrak: Wayang kulit merupakan salah satu kesenian tradisional khas Indonesia yang terdaftar di UNESCO pada 7 November 2003 sebagai aset warisan budaya dunia. Di era modern ini kesenian tersebut kurang mampu bersaing dengan kebudayaan global karena minat generasi muda sangat minim, turunnya minat tersebut bukan tanpa alasan, itu karena belum banyaknya media modern untuk Wayang kulit dipenetrasikan lebih lagi kepada remaja sekarang, kurangnya kader generasi muda untuk pelestarian Wayang kulit dapat memungkinkan budaya tersebut luntur dan hilang jika tidak dilestarikan, pasar game di Indonesia menjadi salah satu pasar terbesar di dunia hal ini dapat dimanfaatkan untuk penetrasi kebudayaan asli Indonesia salah satunya Wayang kulit lewat media modern. Dalam cerita wayang kulit Anoman Obong terdapat karakter – karakter penting, mulai dari Anoman, Sugriwa, Subali, Rama, Shinta, Laksmana, dan Rahwana, beberapa karakter tersebut belum dapat dikenali oleh banyak orang, oleh karena itu dalam tahapan pembuatan Desain Karakter Game 3D cerita Anoman Obong ini adalah kajian kepustakaan dengan menggunakan metode ADDIE yang berisi pengumpulan data - data, dan tata cara produksi pembuatan 7 karakter 3D cerita Wayang kulit Anoman Obong. Tujuan pembuatan Karakter 3D Wayang kulit Anoman ini diharapkan dapat menjadi langkah awal generasi muda untuk menyukai dan ikut melestarikan kebudayaan Wayang kulit seiring berkembangnya teknologi.
Kata kunci: Wayang kulit; karakter 3d; Anoman; game
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