PENGEMBANGAN MEDIA PEMBELAJARAN GAME EDUKASI ROLE PLAYING GAME (RPG) UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA PADA MATERI PENCEMARAN LINGKUNGAN
Keywords:
Learning Media, Educational Game, Role Playing Game, MotivationAbstract
Abstract: Natural science is a science that studies natural phenomena using a scientific
approach and is taught in an integrated manner at the level of junior high school
education. One of the topics in the junior high school science subject is
environmental pollution. The environmental pollution topics can be accepted easily
if students can observe, feel, or experience them directly. At the location of this
research, the condition of the school environment is a clean and orderly
environment. This results in the lack of the phenomenon of environmental
pollution that can be used as a source of learning. In addition, the use of minimal
learning media makes students less actively involved in learning so that students
are less motivated in participating in learning. Therefore, this research was
conducted by developing learning media products in the form of RPG educational
games on environmental pollution materials to increase students' learning
motivation. This type of research is research and development (R&D) with the
ADDIE development model. This research produces learning media products in the
form of RPG educational games that are suitable for use with a media validation
score of 85.53 percent, material validation of 77.08percent, readability scores of 85.50percent and the
level of student motivation to learn using RPG educational game learning media of
82.11percent. Based on these results, it can be concluded that the learning media are
valid and feasible to use.
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