DIRGANTORO, A.; PURWANANTI, Y. S.; HARTANTO, S. Developing RENATAMA (Reyog Kendang & Etnomathematics) Based on Digital Board Game with Cognitive Psychology Content to Improve Numeracy Literacy. Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan, [S. l.], v. 5, n. 1, p. 8, 2024. DOI: 10.17977/um065.v5.i1.2025.8. Disponível em: https://journal3.um.ac.id/index.php/fip/article/view/6272. Acesso em: 23 sep. 2026.